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really big renderThis script helps you render to sizes so large that blender can't normally handle them.You can download version 1 of the script here RequirementsThis script is written for current CVS today April 29th 2007 anything older will not work! In case I don't update this page, if you have Blender 2.43 make sure it's a very recent version, if you are in 2.44 or higher you should be fine. Loading the scriptIf you don't know how to use scripts read this page. Running the scriptThe script will render to 2, 3, 4, or 5 times your original rendersize. You can select the multiplier you want from a popup window. So say your rendersettings are 800 x 600 and you select 3X multiplication, then the script will render nine images at 800 x 600. If you combine these images in your favoured image editor the end result will be a single image of 3200 x 1800 pixels Make sure that Blender can render at your current render settings! If it can't then it won't render the tiles either! The tiles are rendered left to right, top to bottom and numbered as such, so 0_0 will be the left top, and 1_1 the right bottom (for a 4 tile render). Things to knowSome texturing methods are dependant on the 'screen' which means they don't work well with lens shift and this script. Try to avoid material textures mapped to "win", and world textures with "paper" switched on. ExampleHere I rendered cornelius at 320 x 240 pixels.
Then I ran the script, and made it render twice the size by creating the following 4 tiles.
And a much nicer example by Cujo13He rendered this at 10.000 by 12.000 pixels, and it was used to create a mural 8.5feet by 10feet in size. That's allIf you have any questions or comments please contact me through the blenderartists.org forums |